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    3D & creative Case study

    VOIDRUNNER

    An endless 3D space flyer

    The project

    An original browser-based endless space flyer powered by Three.js and WebGL.

    01 · The challenge

    Problem

    Explore how far real-time 3D gameplay can go in the browser with no installs or downloads.

    02 · The approach

    Process

    Developed procedural environments, inertial spaceship controls, adaptive difficulty, and persistent high-score tracking, then added an interactive landing page.

    03 · The outcome

    Result

    Delivered a polished, production-ready browser game with immersive real-time 3D gameplay.

    What it’s made with

    Tech stack

    Three.jsWebGLJavaScriptHTMLCSSMagic Patterns